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Key Concepts
​
1. Work
  • Definition: Work is done when a force is applied to an object, and the object moves in the direction of the force.
  • Key Points:
    • No movement = no work, even if a force is applied.
    • Example: Pushing a car and making it roll forward involves work, but pushing it and failing to move it does not.
  • Units: Measured in joules (J).

2. Energy
  • Definition: Energy is the ability to do work or cause change.
  • Types of Energy:
    • Kinetic Energy: Energy of motion (e.g., a running person, a moving car).
    • Potential Energy: Stored energy due to position or condition (e.g., water behind a dam, a stretched bow).
  • Key Points:
    • Energy can transfer from one form to another (e.g., potential to kinetic energy in a falling object).
    • Units: Measured in joules (J).

3. Power
  • Definition: Power is the rate at which work is done or energy is transferred.
  • Key Points:
    • Power tells how quickly work is done.
    • Example: Two people lift the same weight, but the one who lifts faster uses more power.
  • Units: Measured in watts (W), where 1 watt = 1 joule per second.

Examples of Work, Energy, and Power
  • Work: Pushing a shopping trolley over a distance involves work.
  • Energy: A cyclist at the top of a hill has potential energy, which becomes kinetic energy as they ride downhill.
  • Power: A high-powered machine does the same work in less time than a low-powered machine.

Applications
  • Energy in Action:
    • Rollercoasters: Convert potential energy (at the top) to kinetic energy (as they move down).
    • Lifting weights: Work is done as you lift, and power depends on how quickly you lift.
  • Everyday Machines:
    • Machines like pulleys and levers reduce the force needed to do work, making tasks easier.

Summary
  • Work: Force × Distance when an object moves in the direction of the force.
  • Energy: The ability to do work, including kinetic and potential energy.
  • Power: How quickly work is done or energy is transferred.
  • Understanding these concepts helps explain how objects move, how machines work, and how energy is used in real life.
Rules When Making a Circuit
  1. Always Start with a Diagram:
    Plan your circuit using a circuit diagram before assembling. This helps you understand the connections and reduces errors.
  2. Ensure a Complete Loop:
    A circuit must form a complete loop from the power source, through the components, and back to the power source for current to flow.
  3. Connect Components Correctly:
    Identify and connect the positive (+) and negative (−) terminals of components and the power source properly.
  4. Secure Connections:
    Make sure connections are tight and secure using solder or connectors to prevent resistance or disconnections.
  5. Add a Switch:
    Include a switch to control the circuit easily (e.g., to turn it on or off).
  6. Respect Polarity:
    Some components (e.g., batteries, LEDs) have polarity. Connect the positive and negative ends as specified.
  7. Match Component Ratings:
    Ensure components like resistors, bulbs, or motors can handle the current and voltage from the power source.
  8. Use Resistors with LEDs:
    LEDs require resistors to limit current and prevent damage.
  9. Avoid Overloading the Circuit:
    Check the total current and power demands of your components to avoid overheating the wires or power source.
  10. Add Fuses or Circuit Breakers:
    Include safety devices like fuses to protect the circuit from overcurrent or short circuits.
  11. Test Components Before Assembly:
    Check that all components (e.g., bulbs, batteries) work properly before including them in the circuit.
  12. Keep Safety in Mind:
    • Avoid handling live circuits with wet hands or in wet environments.
    • Disconnect the power source when making changes to the circuit.
 13.  Label Components:
        Label components on the diagram and during assembly if the circuit is complex.

Circuit Symbols:

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